High performance library for simulating rigid body dynamics
ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
- Website: https://www.ode.org/
- Licenses: Expat · LGPL 2.1+
- Package source: gnu/packages/game-development.scm
- Builds: See build status
- Issues: See known issues
ode 0.16.4 as follows:
guix install firstname.lastname@example.org
Or install the latest version:
guix install ode
You can also install packages in augmented, pure or containerized environments for development or simply to try them out without polluting your user profile. See the
guix shell documentation for more information.