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ode

High performance library for simulating rigid body dynamics

ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.

Installation

Install the latest version of ode as follows:

guix install ode

Or install a particular version:

guix install ode@0.16.5

You can also install packages in augmented, pure or containerized environments for development or simply to try them out without polluting your user profile. See the guix shell documentation for more information.

Badge code

You can use the following badge to inform users of ode about the latest version available in Guix.

Example HTML:

<a href='https://packages.guix.gnu.org/packages/ode'><img src='https://packages.guix.gnu.org/packages/ode/badges/latest-version.svg' alt='Version in GNU Guix'></a>

Example Markdown:

[![Version in GNU Guix](https://packages.guix.gnu.org/packages/ode/badges/latest-version.svg)](https://packages.guix.gnu.org/packages/ode)

Example Org:

[[https://packages.guix.gnu.org/packages/ode][https://packages.guix.gnu.org/packages/ode/badges/latest-version.svg]]