ogre
Scene-oriented, flexible 3D engine written in C++
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
- Versions: 14.3.2
- Website: https://www.ogre3d.org/
- Licenses: Expat
- Package source: gnu/packages/graphics.scm
- Builds: See build status
- Issues: See known issues
Installation
Install the latest version of ogre
as follows:
guix install ogre
Or install a particular version:
guix install ogre@14.3.2
You can also install packages in augmented, pure or containerized environments for development or simply to try them out without polluting your user profile. See the guix shell
documentation for more information.
Badge code
You can use the following badge to inform users of ogre about the latest version available in Guix.
Example HTML:
<a href='https://packages.guix.gnu.org/packages/ogre'><img src='https://packages.guix.gnu.org/packages/ogre/badges/latest-version.svg' alt='Version in GNU Guix'></a>
Example Markdown:
[](https://packages.guix.gnu.org/packages/ogre)
Example Org:
[[https://packages.guix.gnu.org/packages/ogre][https://packages.guix.gnu.org/packages/ogre/badges/latest-version.svg]]